game.js 1.5 KB

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  1. const setters = {
  2. clearDeviceToy() {
  3. wx.removeStorageSync('deviceId')
  4. wx.removeStorageSync('serviceId')
  5. wx.removeStorageSync('characteristicId')
  6. },
  7. //setter模块
  8. setDeviceId(deviceId) {
  9. wx.setStorageSync('deviceId', deviceId)
  10. },
  11. setServiceId(serviceId) {
  12. wx.setStorageSync('serviceId', serviceId)
  13. },
  14. setCid(characteristicId) {
  15. wx.setStorageSync('characteristicId', characteristicId)
  16. },
  17. setGameStatus(status) {
  18. wx.setStorageSync('game_status', status)
  19. },
  20. setToyList(toy_list) {
  21. wx.setStorageSync('toy_list', toy_list)
  22. },
  23. setToyHex(toy_hex) {
  24. wx.setStorageSync('toy_hex', toy_hex)
  25. },
  26. removeToyHex(){
  27. wx.removeStorageSync('toy_hex')
  28. },
  29. setMode(mode) {
  30. wx.setStorageSync('mode', mode)
  31. },
  32. setGameRecordId(param) {
  33. wx.setStorageSync('game_record_id', param)
  34. },
  35. setPlayTime(param) {
  36. wx.setStorageSync('play_time', param)
  37. }
  38. }
  39. const getters = {
  40. getDeviceId() {
  41. return wx.getStorageSync('deviceId')
  42. },
  43. getServiceId() {
  44. return wx.getStorageSync('serviceId')
  45. },
  46. getCharacterId() {
  47. return wx.getStorageSync('characteristicId')
  48. },
  49. getGameStatus() {
  50. return wx.getStorageSync('game_status')
  51. },
  52. getToyList() {
  53. return wx.getStorageSync('toy_list')
  54. },
  55. getToyHex() {
  56. return wx.getStorageSync('toy_hex')
  57. },
  58. getMode() {
  59. return wx.getStorageSync('mode')
  60. },
  61. getGameRecordId() {
  62. return wx.getStorageSync('game_record_id')
  63. },
  64. getPlayTime() {
  65. return wx.getStorageSync('play_time')
  66. }
  67. }
  68. export default {
  69. setters, getters
  70. }