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@@ -357,9 +357,7 @@ export default {
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game_store.setters.setPlayedTime($this.total_time - $this.play_time);
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// 设置未结束游戏
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$this.is_end = false;
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- $this.end_loading = false
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- } else {
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- $this.end_loading = true
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+ $this.end_loading = false;
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}
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game_store.setters.setHideStatus(true);
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let game_status = game_store.getters.getGameStatus()*1;
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@@ -524,6 +522,7 @@ export default {
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$this.end_loading = true;
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$this.is_end = true;
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clearInterval($timeout);
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+ game_store.setters.setGameStatus(3);
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LOG_DEBUG("正在结束游戏->endTheGame()");
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// 关闭脑控
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$this.$connection.sendControlClose();
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@@ -595,6 +594,7 @@ export default {
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}
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// 重置状态
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$this.is_end = false;
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+ $this.end_loading = false;
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$this.att_list = [];
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$this.med_list = [];
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$this.amp_list = [];
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